Quick-Thoughts: Uncharted 2 Among Thieves (2009)

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In a cold-blooded opening that puts its gamers into a state of perplexion yet utter fascination into what could possibly be occurring amidst its story, it was beyond apparent that Uncharted 2: Among Thieves was going to pan out to be a much more memorable experience than the original Nathan Drake game. Part II of Drake’s journey, when compared to its forerunner, has a finer structured plot, cleaner graphics, a more bombastic scope of world-building, and a richer variety in locations and action set pieces—I mean, parkour and shoot-outs on trains; what’s not to appreciate? What boils down in this new tale of the infamous treasure hunter is a gameplay experience that is arguably twice as immersive compared to its predecessor. 

There are some character types and arcs that emerge as undoubtedly generic though, and the dialogue is still fairly cringy in many spots, but aside from that, this is a pretty extraordinary adventure game in its entirety, especially for 2009 standards. 

A bit of a side-note, but I must give props to the parallelization between chapter 1 and chapter 15. It makes for such a rewarding resolution for Drake’s character that I genuinely did not see coming. Now that’s some resourceful writing! 

Verdict: B+

“Uncharted 2: Among Thieves” is now available to play on Playstation 3 and 4.

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